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- _____
- /__ /\ ________ THE ____________
- // /_/__\_____ \/\ _______ \_______ \_________
- ___ __/ / /\\ \ .\_____ \/\ /. / /\ ___/_ ____ ___
- Y \______ / / \ \ \\ _ \ \/ / \ \___ _ _\ Y
- . \_____\/ / \ \________/\\ \ \__/__ / \/\ \\ .
- \/ \/_______/\ \________/__\__\/ / \ \ ______/[Sk!n]
- \/_______/ \/ \ \/_____/
- [Simply Nutty] \/ 27/03/93
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- ------------------------------------------------------------------------
- ||\ /||
- || PROUDLY PRESENTS ||
- ||+ +||
- ||+ FULL ENGLISH DOCS FOR: +||
- || ||
- ||/ CHUCK ROCK II: SON OF CHUCK \||
- ------------------------------------------------------------------------
- ----------------------------------0----------------------------------------
-
- MANUAL CONTENTS TABLE
- ---------------------
-
- PAGE 0: MANUAL CONTENTS TABLE
-
- PAGE 1: THE GAME
-
- PAGE 2: VIRUS WARNING/LOADING INSTRUCTIONS
-
- PAGE 3: STARTING THE GAME/SCREEN DISPLAY/ENERGY
-
- PAGE 4: LIVES/SCORE
-
- PAGE 5: JOYSTICK CONTROLS
-
- PAGE 6: JOYSTICK CONTROLS (CONT)/KEYBOARD CONTROLS
-
- PAGE 7: CHUCKS CHUMS
-
- PAGE 8: CHUCKS CHUMS (CONT)
-
-
- ----------------------------------1----------------------------------------
-
- THE GAME
- --------
-
- Your task as Chuck Junior is to complete the six different scenes ( which
- will be split into numerous scenes) and the three in between sub-games,
- eventually end up rescuing Chuck from the downright horrible Brick Jagger.
-
- Chuck Junior has a large wooden club to help him through the game. With
- this he can hit enemy dinosaurs, set trapped dinosaurs off, bash parts of
- the background away and hit rocks which will move short distances. He can
- also set the club on fire which in turn can be used to scare dinosaurs and
- as a torch to illuminate dark areas of the map. Junior can also climb on
- top of his club so he can dodge harmful traps which cannot be destroyed.
-
- As well as the helpful (trap) dinosaurs, Junior will also be able to ride
- on certain ones which will first have to be set free from cages or traps.
- When junior is on a dinosaur, it will take the hits (about 5) before it
- will run away.
-
-
-
- ----------------------------------2----------------------------------------
-
- VIRUS WARNING
- -------------
-
- To avoid the risk of infecting this product with a virus, please follow
- this simple procedure:
-
- 1. Before loading the disks make sure that they are write-protected.
-
- 2. Always ensure your computer is switched off for a minimum of 30 seconds
- before you switch on and load CHUCK ROCK II: SON OF CHUCK. This clears
- the computers memory, destroying any virus which may be there.
- 3. NEVER PUT THE CHUCK ROCK II DISKS THROUGH A VIRUS KILLER AS THIS WILL
- DESTROY THE INFORMATION ON THEM.
-
-
- LOADING INSTRUCTIONS
- --------------------
-
- COMMODORE AMIGA
-
- CHUCK ROCK II requires an Amiga with at least 1 meg of RAM.
-
- 1. Turn off your computer.
-
- 2. Plug a joystick into port 2.
-
- 3. Turn on the computer.
-
- 4. Insert the amiga KICKSTART disk into the disk drive. (Amiga 1000 only).
-
- 5. When the `Workbench` icon appears, insert Son of Chuck Disk #1.
-
- The game will load and run automatically. Follow the on-screen prompts.
-
-
- ----------------------------------3----------------------------------------
-
- STARTING THE GAME
- -----------------
-
- When Chuck Junior is loaded you will first be shown an animated title
- screen with Junior walking around.
-
- Once the fire button has been pressed the screen will fade off and bring on
- a black screen with the words `START GAME` and `OPTIONS` on it. This
- screen will default to ``start game``.
-
- It you select `OPTIONS` another list will appear with selectable features
- such as degree of difficulty, music/sound effects and exit.
-
-
- SCREEN DISPLAY
- --------------
-
- Located around the game are a number of indicators which display infor-
- mation relevant to the game.
-
-
- ENERGY
- ------
-
- Junior will start the game with a full baby bottle (energy) situated at the
- bottom right of the screen. Every time Junior gets hit the baby bottle
- will empty. The baby bottle will flash when Junior has one unit of energy
- left.
-
- When the bottle is empty, Junior will lose a life but instead of starting
- at the beginning of the zone, Junior will just carry on from where he died.
- The energy is replenished by collecting baby bottles.
-
-
- ----------------------------------4----------------------------------------
-
-
- LIVES
- -----
-
- The life counter located at the bottom left is a picture of Junior`s face
- with a number indicating lives remaining.
-
-
- SCORE
- -----
-
- The score indicator is situated in the middle of the screen at the top. It
- shows your current score, awarded for collecting certain bonuses during the
- game.
-
-
- ----------------------------------5----------------------------------------
-
- JOYSTICK CONTROLS
- -----------------
-
- Joystick left and right makes junior move left or right.
-
- Joystick up makes Junior jump. Whilst jumping or falling use left/right
- to drift Junior in that direction.
-
- Joystick down makes Junior stand on his club.
-
- Pressing the fire button will make Junior swing his club.
-
-
- ----------------------------------6----------------------------------------
-
- JOYSTICK CONTROLS (CONT)
- ------------------------
-
- Joystick up and then pressing the fire button makes Junior jump and do an
- overhead swing.
-
- Joystick down while in front of a dinosaur makes Junior climb on the
- dinosaur`s back.
-
- Joystick down whilst riding the dinosaur makes Junior climb off the
- dinosaurs back.
-
- Junior will grab a rope automatically, but you must push up on the joystick
- to make Junior jump of the rope.
-
-
- KEYBOARD CONTROLS
- -----------------
-
- This game is joystick control only. However, you may pause the game at any
- point by pressing the "P" key on the keyboard. Pressing it again will
- restart the game allowing play to resume.
-
- To reset the game press the "ESCAPE" key on the keyboard which will return
- you to the Chuck Junior title page.
-
-
- ----------------------------------7----------------------------------------
-
- CHUCK'S CHUMS
- -------------
-
- REGGIE THE ROCK EATER: Reggie, once triggered will eat any rocks that block
- your way. Reggie could also be encountered later on but full of rocks, so
- this time when triggered he spit them out.
-
- MAUD THE MONKEY: Maud loves swinging on ropes. This doesn't help you as
- she is in your way. The only thing Maud likes more than swinging on ropes
- are bananas. You have to knock the bananas out of the tree so Maud jumps
- off the rope and starts eating them, thus ignoring you.
-
- HOBBES THE TIGER: Hobbes will pounce across any large gap but you have to
- get on his back without him noticing you. His tail will animate when he is
- awake but will stop at certain times. This is the time to sneak up on him.
-
- WATER HYDRANT: When you bash one side of the Hydrant a jet of water will
- shoot out of the other side, killing any baddies in its path.
-
-
- ----------------------------------8----------------------------------------
-
- CHUCK'S CHUMS (CONT)
- --------------------
-
- THE ANT CONVEYOR: An army of ants will march across the screen. They are
- tough little blighters so you can`t kill them.
-
- SUSIE THE SPIDER`S WEB TRAMPOLINE: Junior can bounce on this to help him
- reach higher platforms but if he bounces on it for to long, Susie will come
- out and try to grab him.
-
- LUCY LIFT OFF: Lucy will just sit there doing nothing but if you set her
- tail on fire it will burn down. Then Lucy will shoot up into the air
- screaming. If you are standing on her head at this point you will get
- blasted upwards.
-
- THOMAS THE TURTLE: Thomas will sit on the edge of a treacherous lava pool.
- When knocked in the water Thomas will swim across carrying Junior on his
- back.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- ------------------------------------------------------------------------
- ||\ DoC TYPED BY PoB OF THE LOONS /||
- || ------------------------------- ||
- || ||
- || ||
- ||+ +||
- ||+ +||
- || DoCuMeNtAtIoN SUPpLiED bY: DaBbLe/WOLVERINE/|.(.( ||
- || ------------------------------------------------- ||
- ||/ LOGO DESIZN BY:SK!N DoC STYLE/DESIZN BY:PoB/LOONS \||
- ------------------------------------------------------------------------
-
- /--------------------------------*-------------------------------------\
- | GREETZ FLY OUT TO:-PYTHON/LOONS...DaBbLe...SKUZ...PAZZA/LSD...SK!N.. |
- * .AMBL!N...BASER EVIL...RYGAR...SCOOTER...SPOOK...RATTIE/TnT...XTC... *
- | JOSiE...|\|ISSA|\|...TROUT...WOLVERINE...+ ALL THE KEWL ELITE ¿? |
- \--------------------------------*-------------------------------------/
-
- (-*-)ANOTHER FINE PROD BY PoB/THE LOONS(-*-)
-